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designtipsmonthly

Work In Progress

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In case you're wondering, this site is a work in progress. That means I'm experimenting with modifying an existing Joomla site, to learn more about how it works, before creating my own. This is why you'll see lots of Joomla content on this site, which you may or may not find interesting. If you're not familiar with Joomla, a Content Management System, you may want to look around and learn more about it, as it's one of the most exciting things happening on the web today. Why? In a nutshell, many people would like to have the ability to change content on their websites, preferring not to have to go back to their designer to make these kinds of changes. It's not that they want to be designers, just that it doesn't make a lot of sense to have their designer update content, when they, or someone in the office, could easily do. Enter Content Management Systems (CMS). This is exactly what they offer.

Last Updated on Monday, 21 June 2010 19:16
 

How Many Choices?

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I read an article recently about what the optimum number of choices or options were for any given decision. What would you guess - maybe I'll do a poll. Turns out, according to this article, that the optimum number is about 6-8. More will turn out to be counter productive, forcing our brains to seize up and fewer tend to leave us wanting more. Bear in mind, this is for choices in general, like say for the number of cars you may want to look at before making a buying decision, or clothing. Of course, there's always the exception. Love at first site, just gotta have it, that kind of thing, but for the most part we like options. So what's my point?

I think design's a little different. When designing something for a client it is important to offer choices, but not the 6-8 mentioned above. Why? If it's good for cars and clothing, why not design? I'd say it's because we approach the design process a little differently. It's a customized process from beginning to end, so the need for a wide variety of choices isn't as great. It's a more focused approach. Most designers, myself included, use a process of discovery to learn about what's needed to fulfill our client's goals. Some call it a creative brief, that the client provides, detailing as much as they can tell us about their needs. Others approach it a little differently, using a questionnaire to ferret out the answers to key questions, ultimately arriving at a good understanding of what's needed. The more specific this process is, the fewer options will be needed to hit the nail on the head, so to speak. I've heard of other designers (and had this experience myself) who have come up with perfect solutions on the first try. This can be hard for some clients to accept, but if you think about it, it makes a lot of sense, speaking to the amount of experience a designer may have. Sometimes it's luck, but usually experience.

So is there an optimum number of solutions to offer a client? When I started out in design, most designers were offering three solutions, then narrowing down to a final solution through an iterative process. Now, more often than not, I offer two solutions and sometimes, more frequently now, only one. It's important to be open to client input, so I will also offer two more solutions if the first two don't cut it. If you find yourself in a situation where this is happening, I'd suggest, at this point, that if the second two solutions still aren't working, that critical information has been overlooked or left out of the process, causing the designer to miss the target. So the optimum number of solutions to a design problem will vary depending on the experience of the designer and the completeness of the information or understanding of what is needed, in my opinion.

 

Who Doesn't Like Tips?

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Seriously! We all like tips and since I've been in business for twelve years and working as a designer for a few years longer than that, I thought it would be a good time to start sharing some of my collection of tips, short cuts and other valuable information with anyone who might be interested. So thanks for stopping in and I will try to make it worth your while.

Last Updated on Monday, 07 June 2010 19:10
 

How Much?

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I don't know any professional designers who use a price list. This is one of the reasons that a pro will not give a prospective client a price for an upcoming job based on a certain number of pages. There are many more questions that will need to be answered before a realistic price or design fee can be estimated. Note the key word, "realistic". If a designer gives a price without asking numerous questions, there's a good chance that price may not be realistic. Exceptions do happen, but a word to the wise.

So I thought it might be helpful to offer some examples of the kinds of questions you should expect when talking with an experienced designer about an upcoming project. Please keep in mind that most experienced designers will be able to offer more than just great design. Along the path to becoming experienced designers, they've also become pretty experienced marketers and will no doubt have more in-depth questions if chosen to take on your project, but at the outset, here's a short "getting started" list.

  1. How many pages?
  2. What will the dimensions be?
  3. How many colors do you anticipate?
  4. Will the project print commercially?
  5. Will there need to be any special papers or folds?
  6. How about special printing techniques like die cuts or varnishes?
  7. How many photos will be needed?
  8. Stock or custom shots?
  9. Approximately how many words?
  10. Who will provide the copy?
  11. Will there be a need for charts or graphs?
  12. What about illustration?
  13. How many meetings do you expect?
  14. Will two to three rounds of revisions be sufficient?
  15. Will two concepts be adequate?
  16. Are there any special considerations I haven't asked about?

Of course, there are different requirements for different projects and this list may not be suitable for all, but it's hoped that it serves as a starting point, because the goal is to fully understand what is needed so that it can be accurately estimated. After all, no one likes surprises.

Last Updated on Wednesday, 23 June 2010 14:20
 

Just Because It's Written, Doesn't Mean It'll Get Read

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We've all heard that people won't read our copy. And yet, that's the whole point of writing, isn't it? So what do we do as designers to ensure, or at least encourage them to read it? Well, it's more than just one thing, unfortunately, but here's one thing you can do that helps. Give it rhythm. This is one of my favorites, I guess because I used to be a drummer and I love rhythms. So, how do you add rhythm to copy, you may be wondering. It's really not so difficult and if you think about it, it makes sense.

Solutions

We all hate endless blocks of text. Maybe it's our need to feel like we're getting somewhere or making progress, and large blocks of text seem to make us feel just the opposite. So how do we change that? Add rhythm by using shorter paragraphs, putting in sub-heads, add some bold or italic for effect, all of which will give your copy some texture. Visually, it will look less daunting and mentally, it will be more engaging. Give it a try - I think you'll be surprised what a difference it makes.

Last Updated on Tuesday, 08 June 2010 18:57
 
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